Debugging Veloren

This section covers some helpful debugging tips within the Veloren project. This should help if you wish to explore the code base at runtime, or work on implementing a feature.

So far, debugging has been reported to be working on the following IDE configurations:

  • Visual Studio Code (Windows)
  • Visual Studio (Windows)

Compiling With Debug Symbols

In order for debug symbols to be generated for the project, the debuginfo profile must be used. You can build the project with debug symbols included by running this command:

cargo build -Z unstable-options --profile debuginfo

Visual Studio Code

In order to debug using VSCode, the following extensions must be installed:

C/C++ (Microsoft)
Rust (kalitaalexy)
Native Debug (WebFreak)

Once the extensions have been installed and configured, the following launch.json file will launch the project with debug mode enabled (remember to build with the cargo command listed above!)

    // Use IntelliSense to learn about possible attributes.
    // Hover to view descriptions of existing attributes.
    // For more information, visit:
    "version": "0.2.0",
    "configurations": [
            "name": "(Windows) Launch",
            "type": "cppvsdbg",
            "request": "launch",
            "program": "${workspaceFolder}\\target\\debuginfo\\veloren-voxygen.exe",
            "args": [],
            "stopAtEntry": false,
            "environment": [],
            "externalConsole": false,
            "symbolSearchPath": ""


Note: Some users have reported needing to run VSCode as an administrator for debugging to work correctly. If you notice an error message similar to below, then try re-running VSCode as administrator.

Unable to open '': Unable to read file (Error: File not found (c:\rustc\7dbfb0a8ca4ab74ee3111e57a024f9e6257ce37c\src\libstd\